2019-2022

FARCRY 6



Game description

  • Title: FARCRY 6
  • Studio: Ubisoft Berlin
  • Genre: Action, Adventure
  • Platform: PlayStation 4/5, Xbox One/X/S, Microsoft Windows
  • Mode: Single player or 2 players co-op

Tools used

  • Game Engine: Ubisoft in-house engine
  • Code Language: Visual Scripting and Python

My responsiblities and missions

  • Created, debugged and taught visual scripting to level designers to further push our content quality and bring new unique content to the game.
  • Created and updated databases to create new features like new AI behaviors, new types of loot, new gameplay ingredients...
  • Worked side by side with design and programming departments to create content from prototypes to completion.
  • Technically validated the gameplay content and scripts created in the editor by game designers.
  • Prepared pieces of training for our content creators to get them more familiar with our tools and processes to improve their workflow.
  • Managed and trained other technical level designers.
  • Investigated and created new internal processes to free the technical department from repetitive tasks to allow them to concentrate on more complex tasks.