2017
Oscar Flying Chicken
Game description
- Title: Oscar Flying Chicken
- Studio: TeamTO Games
- Genre: Rythm Game
- Platform: Mobile Android
- Mode: Single player
Tools used
- Game Engine: Unity
- Code Language: C#
My responsiblities and missions
- Programmed the world generation system. The layout is randomized so that the player sees different layouts every time he plays.
- Programmed the customization system for the chicken and its menus. The player can buy and change the chickens' hats, shirts, shoes, tattoos...
- Programmed most of the UI and stores. Worked on the hole menu flow from the main menu to in-game UI.
- Programmed social and sharing features. The player can take pictures of himself with his chicken and post them to Facebook.
- Designed different rhythm patterns that would appear in-game and game balancing.
- Esther Berges
- Senior Designer : Missions