2016

Angelo Super Run



Game description

  • Title: Angelo Super Run
  • Studio: TeamTO Games
  • Genre: Platformer
  • Platform: Mobile Android/iOS
  • Mode: Single player

Tools used

  • Game Engine: Unity
  • Code Language: C#

My responsiblities and missions

  • Designed and programmed the gameplay: player movement/jump/wall-jump/power-ups and all gameplay ingredients like coins/traps/enemies.
  • Programmed all the menus and social features. Worked on the hole menu flow, created the store, and all the social features like score sharing on Facebook.
  • Programmed and implemented the daily challenge. This is a game mode where all the players get the same unique daily level that they can complete to get unique rewards.
  • Level designed some of the level blocks used for the procedural system that we use to create unique levels every time the player starts a new run.