Programmed the customization system for the character and its menus. The player can change character, his skate, or select the tricks he wants his skater to do.
Programmed part of the UI and stores. Worked on the level selection menu, tutorials, in-game menus, and the store.
Programmed the save system. Worked on a save system that conserves the player's progress, high scores, and inventory.
Implemented most of the assets and animations in Unity.
Took care of the full port from mobile to PC. Added new menus and controls for keyboard and Gamepad.
Level designed some of the game levels. Created different layouts and took care of playtesting them.